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Text File
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1993-09-30
|
914b
|
58 lines
// An example of how to set up a 3ds2pov texture library for use
// with POV-Ray
// The #version commands are for compatibility with POV-Ray 2.0
// Remove them if you're using POV-Ray 1.0.
#version 1.0
#declare YELLOW_PLASTIC = texture {
ambient 0.1
diffuse 0.8
phong 1.0
phong_size 70.0
color Yellow
}
#declare WHITE_PLASTIC = texture {
Shiny
color White
}
#declare RED_PLASTIC = texture {
Shiny
color Red
}
#declare BLACK_PLASTIC = texture {
Shiny
color Black
}
#declare PURPLE_VELVET = texture {
0.1
ambient 0.1
diffuse 1.2
phong 0.3
phong_size 30.0
color Violet
}
#declare BROWN_MATTE = texture {
Dull
color Brown
}
#declare GOLD = texture {
Gold_Metal
}
#declare COPPER = texture {
Copper_Metal
}
#declare SILVER = texture {
Silver_Metal
}
#version 2.0